Understanding User Journeys

Senior Accessibility Designer, 2U Inc

What & Why

In 2020, 2U had a problem. We'd transformed rapidly from a platform with a few online degrees into an education engine aiming launch a dozen new partnerships annually. Teams were refining their services locally and building reliable but siloed workflows. The tech team in New York City was particularly isolated, making it often difficult for our design organization to push for major changes.

I partnered with another senior designer to conduct a multi-month series of interviews with team leads and stakeholders to learn the ins and outs of the processes. We wanted to understand all the processes and teams that led to the pieces of 2U’s product that out end users were seeing and interacting with, aiming to find spaces of overlap - all while building the UX team’s awareness and exposure throughout the company.

Three drafts of a prospective student lifecycle, first in my mess handwriting on a whiteboard, then digitally, then in a mural from out 2U office.
Though I never intended for this to be as much of a production as it became, my preliminary requirements gathering for our online application form revealed than many teams didn't understand exactly how all our siloed products interacted with each other. My whiteboard scrawling evolved into digital versions, and eventually a massive mural mapping the applicant lifecylce on a wall in our offices.

Project Goals:

Known Risks:

As the member of the team most familiar with these groups initially (due to some of the early work I was already doing for our forms system), I took lead on building a list of initial stakeholders and a rough script for interviews. I reached out to around 12 contacts, with the plan being to add more up to around 20 as those initial contacts pointed us to other members of their teams or organizations. These interviews were split up evenly between me and another designer, with weekly check-ins to synthesize what we had learned and build out various charts of the company’s products and teams.

Three drafts of a prospective student lifecycle, first in my mess handwriting on a whiteboard, then digitally, then in a mural from out 2U office.
For a major accessibility audit of our site, my first task was to build a full user story map of all core actions students needed to accomplish, so that we could write testable user stories.

Rollout, Metrics, and Next Steps

The flow chart we made ended up being invaluable for a number of upcoming UX team projects, and we went ahead and made a more presentable version of it on a wall in our office space to draw attention to our team’s work and build a shared understanding among devs. The flow charts are still being referenced regularly years later, and I ended up doing a similar mapping process for our learning platform as part of an accessibility audit in 2022.